Here's a look at the three main ways that Back 4 Blood differs from Left 4 Dead. After extensively playing the recent Back 4 Blood Closed Alpha, the differences are the main reason why I'm itching to play more as soon as I can. These differences help make Back 4 Blood feel like an evolution of Left 4 Dead rather than a clone of it. However, Back 4 Blood also features some key design choices and gameplay systems that help differentiate the game from its predecessor. With its wide assortment of weapon and utility pickups, unique and advanced "special infected" zombies, and an AI director that keeps playthroughs fresh by influencing zombie and item spawns, Back 4 Blood is, in many ways, simply a better-looking version of the game that players enjoyed over a decade ago (and still do today). It makes sense considering it developed Left 4 Dead when it was still a part of Valve. It's undeniable that Turtle Rock Studios' upcoming co-op zombie shoot-em-up Back 4 Blood is heavily inspired by 2008's Left 4 Dead.
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